Oct 24, 2006, 12:35 AM // 00:35
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#2
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Frost Gate Guardian
Join Date: Mar 2006
Guild: We are all pretty [Ugly]
Profession: Mo/Me
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Pretty cool option for people who dont like PvE I suppose.
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Oct 24, 2006, 12:36 AM // 00:36
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#3
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Furnace Stoker
Join Date: Aug 2006
Guild: Few Fallen Heroes [FFH]
Profession: W/E
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They're just now releasing that? I remember Gaile telling us about it a long long time ago....
You could use that to isntantly unlock skills for heroes too.
Well here's where she announced it if anyone really cares.
http://www.guildwarsguru.com/forum/s...=un lock+pack
I guess those posts got deleted cause of the fire fox plugin, lol.
Last edited by Knightsaber Sith; Oct 24, 2006 at 12:59 AM // 00:59..
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Oct 24, 2006, 12:53 AM // 00:53
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#4
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Lion's Arch Merchant
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Quote:
Originally Posted by Knightsaber Sith
I know what it is, Gaile did make a thread telling us about it a while ago and it got to be quite long.
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~Edit to prevent deletion =-S~
Anyways, I was referring to a comment Venom made, but he edited his post before I posted that message; it wasn't directed towards you Knightsaber, sorry
Last edited by Lord Palidore; Oct 24, 2006 at 12:59 AM // 00:59..
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Oct 24, 2006, 12:59 AM // 00:59
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#5
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Krytan Explorer
Join Date: Oct 2006
Location: Granite Citadel
Guild: Post Searing Ascalonian Merchants
Profession: N/Me
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I just hope their next step is not charging ppl twice for pvp and pve content of the same chapter
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Oct 24, 2006, 01:04 AM // 01:04
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#6
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Furnace Stoker
Join Date: Aug 2006
Guild: Few Fallen Heroes [FFH]
Profession: W/E
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^If someone already bought the regular (pve) copy of the game, they can unlock things themselves. If they choose to buy it rather than just earning it, that's their choice. I don't think it's fair to say Anet is charging twice for the same content when all they're doing is providing another option for pvp'ers that don't like to have to pve to unlock things.
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Oct 24, 2006, 01:06 AM // 01:06
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#7
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by Saphrium
I just hope their next step is not charging ppl twice for pvp and pve content of the same chapter
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They are not charging twice for anything. The PvP packs are completely optional. So vote with your wallet and don't get it.
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Oct 24, 2006, 01:07 AM // 01:07
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#8
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Site Contributor
Join Date: Jan 2006
Profession: R/
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How much is it...its not showin up in store.
P.S im not buying it lol.
Last edited by Neo Nugget; Oct 24, 2006 at 01:16 AM // 01:16..
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Oct 24, 2006, 01:09 AM // 01:09
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#9
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Wilds Pathfinder
Join Date: May 2006
Guild: Hooded Reavers of Eternal Life(Ankh)
Profession: R/
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The previously available unlock packs still required you to own the chapter. These new pvp versions are the chapter and unlocks together for pvp only.
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Oct 24, 2006, 01:28 AM // 01:28
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#10
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Frost Gate Guardian
Join Date: Jun 2006
Location: /wiki user:aro
Guild: DBU
Profession: E/
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I'd like to see store updates seperated from main updates.
Forcing us to leave can get annoying. Esp when you're at a 9 win streak then that message pops up.
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Oct 24, 2006, 02:07 AM // 02:07
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#11
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Hold it!
Join Date: Jul 2006
Location: In your local courthouse.
Guild: The Arctic Marauders [TAM] (elite PvE, PM)
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39.99 for the PvP side?.....
Talk about way to expensive, for just ten bucks more you could buy the entire game.
I'd say they should reduce this price to around 25 dollers, mostly because I'm a money-grubber....
Nobodies going to pay 40 bucks for the PvP version, when they could buy the entire game for 10 dollers more, its almost a waste of money.
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Oct 24, 2006, 02:17 AM // 02:17
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#12
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Frost Gate Guardian
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Think of it this way: If you only play PVE, then logically, you should only have to pay ten bucks. The PVP part costs 40, PVE+PVP costs 50, therefore, 50-PVP=10. I eagerly await my pve only nightfall at the bargain price of ten whole dollars!
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Oct 24, 2006, 02:20 AM // 02:20
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#13
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Wilds Pathfinder
Join Date: Apr 2006
Guild: House of Caeruleous [HoC]
Profession: R/E
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idk silly warrior, it includes complete unlocks of all skills across the professions, so people who have no interest in PVE and just like the competition, it actually saves money and time. Its easy access, you pay for that, and it seems reasonably priced. Got to have that choice, and ponder if its worth it. Good business if you ask me. 30 to 35 dollars would make a little more sense though, but I'm not NCsoft's business dept.
Plus, to be completely honest, what does ANET have to lose, its not like its damaging normal game content (and hope it stays that way ), they can get a few more people playing on this. I dont mind it one bit. I'll continue to buy the full game since I'm a PVE fan *whoops used a bad word lol* and one of the ones that actually enjoyed Factions thoroughly, so ANET can do no wrong lol.
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Oct 24, 2006, 02:24 AM // 02:24
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#14
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ArenaNet
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Quote:
Originally Posted by Saphrium
I just hope their next step is not charging ppl twice for pvp and pve content of the same chapter
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No, we're not going to start splitting out PvE and PvP and sell them separately; that's not at all what the PvP Edition is about. This is a choice, an option, and one that has been requested since Day One. As everyone says, "Choice is good."
Quote:
Originally Posted by Lord Aro
I'd like to see store updates seperated from main updates. Forcing us to leave can get annoying. Esp when you're at a 9 win streak then that message pops up.
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I sure understand your concern, and we apologize for the inconvenience, but uploading a new build affects the full game, and everyone in the game, even if they never visited the affected region or used the online store. Again, sorry for the interruption.
Quote:
Originally Posted by Silly Warrior
39.99 for the PvP side? Talk about way to expensive, for just ten bucks more you could buy the entire game. I'd say they should reduce this price to around 25 dollers, mostly because I'm a money-grubber.... Nobodies going to pay 40 bucks for the PvP version, when they could buy the entire game for 10 dollers more, its almost a waste of money.
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It's not just about what you get, but how it is provided, as well. You are correct, you can purchase the full game for just $10 more. But the PvP Edition is not just a PvP version of the game, this is instant unlock of all skills. For that, it's not over priced at all, and in fact, the cost is right in line with what many players commented would be the correct price to pay.
__________________
Gaile Gray
Support Liaison
ArenaNet
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Oct 24, 2006, 02:25 AM // 02:25
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#15
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ArenaNet
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Quote:
Originally Posted by Aerian_Skybane
...so ANET can do no wrong lol.
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Remind me, if we ever meet, I owe you a couple of skill pins for that day brightener
__________________
Gaile Gray
Support Liaison
ArenaNet
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Oct 24, 2006, 02:27 AM // 02:27
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#16
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Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
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Quote:
Originally Posted by mrgoat
Think of it this way: If you only play PVE, then logically, you should only have to pay ten bucks. The PVP part costs 40, PVE+PVP costs 50, therefore, 50-PVP=10. I eagerly await my pve only nightfall at the bargain price of ten whole dollars!
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Your logic is flawed. The PvP pack would be the price of the skills (whatever that would be) + a price for saving time capturing the skills + a price for saving time obtaining the money to buy non-elites and Signets of capture + a price for saving time getting all the skillpoints necessary to get the skills + a price for saving the time it would take to get enough Balthazar's Faction to unlock them.
So no, PvE isn't just worth $10.
Quote:
Originally Posted by Silly Warrior
Nobodies going to pay 40 bucks for the PvP version, when they could buy the entire game for 10 dollers more, its almost a waste of money.
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And that's why it's not a waste of money to those that are passionate about PvP but don't want to have to deal with PvE or have to deal with the time it takes to get enough Balthazar's Faction to get all the skills. There's more to it than just the obvious seperating PvP from PvE. It saves time in exchange for costing money.
Edited to add:
Gaile beat me to it. I'm sad now and going to eat a box of chocolate chip cookies cause -
Gaile's typing skills > mine
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Last edited by Kha; Oct 24, 2006 at 02:29 AM // 02:29..
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Oct 24, 2006, 02:56 AM // 02:56
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#17
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Frost Gate Guardian
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Quote:
Originally Posted by Kha
Your logic is flawed. The PvP pack would be the price of the skills (whatever that would be) + a price for saving time capturing the skills + a price for saving time obtaining the money to buy non-elites and Signets of capture + a price for saving time getting all the skillpoints necessary to get the skills + a price for saving the time it would take to get enough Balthazar's Faction to unlock them.
So no, PvE isn't just worth $10.
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Holy Hell! Someone, quick, I need 200 CC's of sarcasm detection for this patient, STAT! Although, for the sake of trolling...
Quote:
And that's why it's not a waste of money to those that are passionate about PvP but don't want to have to deal with PvE or have to deal with the time it takes to get enough Balthazar's Faction to get all the skills. There's more to it than just the obvious seperating PvP from PvE. It saves time in exchange for costing money.
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The time you spend on playing a game has no monetary value. No one's paying you for it. Unlocking skills costs exactly nothing, as the time you spend doing it is worth no dollars. See, the "time spent farming money or faction" is worth... $0, the time spent running to the priest is worth... $0, the time getting skill points is worth... $0. No one's going to pay you for those, so they don't cost money. Now, if the PVE version didn't unlock things for pvp, you'd have a case.
The best you get is comparing your salary to the arbitrary value Anet decided on for the unlocks... which really doesn't get us anywhere, since the unlocks don't actually cost anet a dime. it costs them no more to store ones in a database than it costs to store zeros.
Now that I'm done trolling, I think the pvp packs should cost a lot less than they do, and the pve content ought to stay at full price, since the pve is a superset of pvp. Pay less money, get less stuff , eh? Instead, we have pay more money, get .... the same stuff, just faster. No thanks anet, I, and the places I allow to employ me, decide the value of my time. I'll be getting the full pve version, and spending whatever time I see fit on it. Which, of course, is the whole point. I get a mostly fixed value of "fun" per unit time spent playing.
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Oct 24, 2006, 03:02 AM // 03:02
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#18
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Lion's Arch Merchant
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Is there any word yet as to whether the Nightfall PvP version will be released at the same time as the full game? If so, I might be tempted just to buy that instead.
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Oct 24, 2006, 03:08 AM // 03:08
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#19
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Site Contributor
Join Date: Jan 2006
Profession: R/
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Well i admit its a pretty good deal.....if i just started and didnt already have the full game id buy it. Ahhh i can see it now.......40 dollars gets you a PVE only account with 1 lvl 20, 5 greens and 100k. That...would be awsome(i know its prolly not gonna happen lol)
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Oct 24, 2006, 03:15 AM // 03:15
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#20
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Pre-Searing Cadet
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Well, I bought it but it doesn't appear to be fully functional right now, or indeed functional at all. The As & Rt skills show unlocked at a Priest of Balthasar, and I can create a new PVP character that's an As or Rt, but none of their skills are available on the skill selection screen.
Also, a person's time is most certainly worth money, not even taking into account their salary. Each person has a limited amount of time and so any activity they do has an opportunity cost associated with it, representing what they could have been doing with their time instead. This opportunity cost can be translated to money, and is the reason I didn't buy the full version of Factions at this point. Paying $40 is worth more to me than spending the time grinding skills when a new chapter is about to be released.
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